AWP / IMPOSSIBLE WEAPONS
Mirror Orchard
An orchard exists only in fragments of an antique mirror. Follow its branches and one reflection becomes a doorway.

See the current material prototype
Blender preview on Valve reference geometry. The source artwork is baked to existing UVs; focal placement and current-model parity still need refinement. This is not an in-game capture.

MATERIAL STUDY
Mirror mosaic / iridescent glaze
One shard contains a door that the orchard has lost.
PRODUCTION STATUS
Concept artwork
A visual direction for a surface finish on the existing weapon model. UV-fitting, material authoring, wear testing, and CS2 compilation are still required.
OWNERSHIP
Studio collection
This house design belongs to the studio. Your commission begins with a separate original idea.
Commission an original design